The Fat Fight
A downloadable game for Windows and macOS
The Fat Fight is a the new game developed by UofT and Centennial students.
The Fat Fight is a game about keeping extra food away from your already chubby cat. It currently takes place over the course of two main levels and a tutorial levels, where the cat is kept away from the food by various interactables. The cat is trying to eat the food? Cover the cat or the food with a box! If you are too far away, then lure the cat back to you with a toy mouse!
If the cat gets too large, having eaten too much food, the level is lost, and for the current final level the player will see the result of their success or failure.
For more details download and play it!
It is at the end of the initial development, with documents such as the creative brief providing details into the originally planned scope and aspects of the game. It currently consists of a tutorial and two levels, displaying the features of the game fully.
Project team and roles:
Developer:
- Aria Vermiglio
- Ali Syed
- Clifton Sahota
- Minyi Ma
Producer:
- Michelle Lin
Art Director/Character Lead:
- Finn Warrener
2D Art:
- Michelle Lin
- Ben Cheung
- Vika Oblapenko
Prop:
- Mariana Jaramillo
- Jing Xu
- Jessica JM
Character:
- Dany Argote
Animation:
- Megha Panchal
- Doreen Haristya
Rigging:
- Andrei Yonemoto
- Jessica Ibe (Junior)
Music:
- Salomez
- Xuan
Voice Acting:
- Josiah Friesen
Status | In development |
Platforms | Windows, macOS |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | Cliffertopia, Monicalr0, Ali Syed, avermiglio |
Genre | Puzzle, Strategy |
Tags | Comedy, Cute, Isometric, Low-poly, Short, Singleplayer, Unity |
Download
Install instructions
Current builds only run on window and mac.
Windows: TheFatFight(WindowsBuildExe).zip
Download and Extract .zip
Run TheFatFight.exe
Mac: TheFatFight(MacBuildExe).zip
Download and Extract .zip
Run TheFatFight
Videos are of Tech Demos and other short displays on gameplay.
Development log
- Final Demo BuildDec 07, 2022
- One week left before final presentationNov 30, 2022
- Complete Beta GameNov 23, 2022
- New interactable props, Instruction, Animations and Bug fixesNov 16, 2022
- Changed control, camera and UI. Finished Alpha buildNov 02, 2022
- Implementing Playtest FeedbackOct 28, 2022
- Completing a Basic Level 1Oct 19, 2022
- Controller Support, Background Music & Design DocOct 12, 2022
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